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Parameters

For reference purposes, this page lists all of Floe's parameters in case you need to look up specific IDs or details.

For more of a usage guide, consult the documentation pages on layers, effects, looping, etc.

ModuleNameIDDescription
Layer 1Volume160Layer volume
Layer 1Mute161Mute this layer
Layer 1Solo162Mute all other layers
Layer 1Pan163Left/right balance
Layer 1Detune Cents164Layer pitch in cents; hold shift for finer adjustment
Layer 1Pitch Semitones165Layer pitch in semitones
Layer 1/Playback/LoopStart167Loop-start
Layer 1/Playback/LoopEnd168Loop-end
Layer 1/Playback/LoopCrossfade Size169Crossfade length; this smooths the transition from the loop-end to the loop-start
Layer 1/Playback/LoopSample Start Offset171Change the starting point of the sample
Layer 1/Playback/LoopReverse On172Play the sound in reverse
Layer 1/Main/Volume EnvelopeOn173Enable/disable the volume envelope; when disabled, each sound will play out entirely
Layer 1/Main/Volume EnvelopeAttack174Volume fade-in length
Layer 1/Main/Volume EnvelopeDecay175Volume ramp-down length (after the attack)
Layer 1/Main/Volume EnvelopeSustain176Volume level to sustain (after decay)
Layer 1/Main/Volume EnvelopeRelease177Volume fade-out length (after the note is released)
Layer 1/Main/FilterOn178Enable/disable the filter
Layer 1/Main/FilterLegacy Cutoff Frequency179Legacy cutoff parameter. Kept for backwards-compatibility with DAW automation
Layer 1/Main/FilterLegacy Resonance180Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Layer 1/Main/FilterLegacy Type181Legacy filter type parameter. Kept for backwards-compatibility with DAW automation
Layer 1/Main/FilterEnvelope Amount182How strongly the envelope should control the filter cutoff
Layer 1/Main/FilterAttack183Length of initial ramp-up
Layer 1/Main/FilterDecay184Length ramp-down after attack
Layer 1/Main/FilterSustain185Level to sustain after decay has completed
Layer 1/Main/FilterRelease186Length of ramp-down after note is released
Layer 1/LFOOn187Enable/disable the Low Frequency Oscillator (LFO)
Layer 1/LFOLegacy Shape188Legacy LFO shape parameter. Kept for backwards-compatibility with DAW automation
Layer 1/LFOMode189Oscillator phase mode. Retrigger: each voice has its own phase, Free: all voices that are playing simultaneously will have the same phase
Layer 1/LFOAmount190Intensity of the LFO effect
Layer 1/LFOTarget (Legacy)191Legacy LFO target parameter. Kept for backwards-compatibility with DAW automation
Layer 1/LFOTime (Tempo Synced)192LFO rate (synced to the host)
Layer 1/LFOTime (Hz)193LFO rate (in Hz)
Layer 1/LFOSync On194Sync the LFO speed to the host
Layer 1/EQOn195Turn on or off the equaliser effect for this layer
Layer 1/EQ/Band 1Legacy Frequency196Legacy band 1 frequency parameter. Kept for backwards-compatibility with DAW automation
Layer 1/EQ/Band 1Legacy Resonance197Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Layer 1/EQ/Band 1Gain198Band 1: volume gain at the frequency
Layer 1/EQ/Band 1Legacy Type199Legacy type parameter. Kept for backwards-compatibility with DAW automation
Layer 1/EQ/Band 2Legacy Frequency200Legacy band 2 frequency parameter. Kept for backwards-compatibility with DAW automation
Layer 1/EQ/Band 2Legacy Resonance201Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Layer 1/EQ/Band 2Gain202Band 2: volume gain at the frequency
Layer 1/EQ/Band 2Legacy Type203Legacy type parameter. Kept for backwards-compatibility with DAW automation
Layer 1/ConfigLegacy Velocity Mapping204Choose how MIDI velocity should affect the volume of this layer. There are 6 modes that can be selected for this parameter via the buttons on the GUI. By setting one layer to be quiet at high velocities and another layer to be quiet at low velocities you can create an instrument that sounds different based on how hard the notes are played. (0) Ignore velocity, always play full volume. (1) Loudest at high velocity, quietist at low velocity (2) Loudest at low velocity, quietist at high velocity (3) Loudest at high velocity, quietist at middle velocity and below (4) Loudest at middle velocity, quietist at both high and low velocities (5) Loudest at bottom velocity, quietist at middle velocity and above,
Layer 1/ConfigKeytrack On205Tune the sound to match the key played; if disabled it will always play the sound at its root pitch
Layer 1/ConfigLegacy Monophonic On206Only allow one voice of each sound to play at a time
Layer 1/ConfigMIDI Transpose On208Transpose the mapping of samples by the given semitone offset, meaning a higher/lower sample may be triggered instead of stretching/shrinking the audio by large amounts (only useful if the instrument is multi-sampled)
Layer 1/Playback/LoopLoop Mode209The mode for looping the samples
Layer 1/ConfigKey Range Low210The lowest key that will trigger this layer; if the key is lower than this, the layer will not play
Layer 1/ConfigKey Range High211The highest key that will trigger this layer; if the key is higher than this, the layer will not play
Layer 1/ConfigKey Range Low Fade212The length of the volume fade-in at the low end of the key range
Layer 1/ConfigKey Range High Fade213The length of the volume fade-out at the high end of the key range
Layer 1/ConfigPitch Bend Range214The pitch range in semitones of the MIDI pitch wheel
Layer 1/ConfigMonophonic Mode215Control voice behavior when notes overlap. Off: multiple voices play simultaneously (polyphonic). Retrigger: new notes stop previous notes. Latch: first note plays until all keys are released, new notes are ignored
Layer 1/PlaybackPlay Mode216How this layer plays its samples
Layer 1/Playback/GranularGranular Length217Duration of each grain snippet
Layer 1/Playback/GranularGranular Speed218How fast the grain position moves through the sample
Layer 1/Playback/GranularGranular Position219Where in the sample grains are sourced from
Layer 1/Playback/GranularGranular Density220Controls how densely grains overlap, relative to the grain length. At the midpoint, grains play end-to-end. Lower values add gaps between grains for a sparse texture; higher values make grains overlap for a denser, richer sound
Layer 1/Playback/GranularGranular Spread221Region around the playhead where grains can start from. Small values focus grains near the playhead, large values spread them across a wider area
Layer 1/Playback/GranularGranular Smoothing222Crossfade between grains to remove clicks. Low is hard cuts, high is full overlap fade
Layer 1/Playback/GranularGranular Random Pan223Randomise the stereo position of each grain. At 0% all grains play centred, at 100% grains can be panned anywhere from fully left to fully right
Layer 1/Playback/GranularGranular Random Detune224Randomise the pitch of each grain. At 0% all grains play at the original pitch, at 100% grains can be detuned up to a semitone up or down
Layer 1/Playback/GranularGranular Random Direction225Chance that grains spawn playing in the opposite direction to the main playhead. At 0% all grains play in the main direction, at 100% there's a 50/50 chance of each grain playing forwards or backwards
Layer 1/Playback/GranularGranular Harmony226Chance that grains spawn at one of the selected harmony intervals instead of the root pitch. Configure which intervals are active using the Intervals button
Layer 1/LFOLegacy Shape V2227Legacy LFO shape parameter (v2). Kept for backwards-compatibility with DAW automation
Layer 1/LFOTarget228The parameter that the LFO will modulate
Layer 1/Main/FilterResonance229The intensity of the volume peak at the cutoff frequency
Layer 1/ArpNote Order230Order in which held notes are played
Layer 1/ArpTrigger231Free: arpeggiator keeps running when new notes are pressed. Retrigger: arpeggiator restarts from step 1
Layer 1/ArpRate232Arpeggiator rate (synced to host tempo)
Layer 1/ArpLength233Number of active steps in the arpeggiator pattern
Layer 1/ArpArpeggiator Mode234Played Notes: arpeggiates held notes. Fixed Notes: plays a recorded note sequence
Layer 1/ArpHumanise235Add random timing variation to note starts and velocity. Higher values create looser, more human-like performance
Layer 1/ArpAuto Rate236Automatically pick an arpeggiator rate based on the sliced instrument's loop length and host tempo.
Layer 1/ArpOct Polyrate237Each octave plays at a different rate. Double means each octave up is 2x faster. 3:2 and 4:3 create polyrhythmic relationships between octaves
Layer 1/ArpOne Shot238When enabled, the arpeggiator plays through the sequence once and then stops instead of looping
Layer 1/EQ/Band 1Resonance239Band 1: sharpness of the peak
Layer 1/EQ/Band 2Resonance240Band 2: sharpness of the peak
Layer 1/ArpArpeggiator241Enable/disable the arpeggiator
Layer 1/LFOShape242Oscillator shape, including random and percussive waveforms
Layer 1/EQ/Band 1Type244Band 1: type of EQ band
Layer 1/EQ/Band 2Type245Band 2: type of EQ band
Layer 1/EQ/Band 3Legacy Frequency246Legacy band 3 frequency parameter. Kept for backwards-compatibility with DAW automation
Layer 1/EQ/Band 3Resonance247Band 3: sharpness of the peak
Layer 1/EQ/Band 3Gain248Band 3: volume gain at the frequency
Layer 1/EQ/Band 3Type249Band 3: type of EQ band
Layer 1/Main/FilterCutoff Frequency250The frequency at which the filter should take effect
Layer 1/EQ/Band 1Frequency251Band 1: frequency of this band
Layer 1/EQ/Band 2Frequency252Band 2: frequency of this band
Layer 1/EQ/Band 3Frequency253Band 3: frequency of this band
Layer 1/Main/FilterType254Filter type
Layer 1Stereo Width255Layer stereo width: negative narrows toward mono, positive widens
Layer 2Volume320Layer volume
Layer 2Mute321Mute this layer
Layer 2Solo322Mute all other layers
Layer 2Pan323Left/right balance
Layer 2Detune Cents324Layer pitch in cents; hold shift for finer adjustment
Layer 2Pitch Semitones325Layer pitch in semitones
Layer 2/Playback/LoopStart327Loop-start
Layer 2/Playback/LoopEnd328Loop-end
Layer 2/Playback/LoopCrossfade Size329Crossfade length; this smooths the transition from the loop-end to the loop-start
Layer 2/Playback/LoopSample Start Offset331Change the starting point of the sample
Layer 2/Playback/LoopReverse On332Play the sound in reverse
Layer 2/Main/Volume EnvelopeOn333Enable/disable the volume envelope; when disabled, each sound will play out entirely
Layer 2/Main/Volume EnvelopeAttack334Volume fade-in length
Layer 2/Main/Volume EnvelopeDecay335Volume ramp-down length (after the attack)
Layer 2/Main/Volume EnvelopeSustain336Volume level to sustain (after decay)
Layer 2/Main/Volume EnvelopeRelease337Volume fade-out length (after the note is released)
Layer 2/Main/FilterOn338Enable/disable the filter
Layer 2/Main/FilterLegacy Cutoff Frequency339Legacy cutoff parameter. Kept for backwards-compatibility with DAW automation
Layer 2/Main/FilterLegacy Resonance340Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Layer 2/Main/FilterLegacy Type341Legacy filter type parameter. Kept for backwards-compatibility with DAW automation
Layer 2/Main/FilterEnvelope Amount342How strongly the envelope should control the filter cutoff
Layer 2/Main/FilterAttack343Length of initial ramp-up
Layer 2/Main/FilterDecay344Length ramp-down after attack
Layer 2/Main/FilterSustain345Level to sustain after decay has completed
Layer 2/Main/FilterRelease346Length of ramp-down after note is released
Layer 2/LFOOn347Enable/disable the Low Frequency Oscillator (LFO)
Layer 2/LFOLegacy Shape348Legacy LFO shape parameter. Kept for backwards-compatibility with DAW automation
Layer 2/LFOMode349Oscillator phase mode. Retrigger: each voice has its own phase, Free: all voices that are playing simultaneously will have the same phase
Layer 2/LFOAmount350Intensity of the LFO effect
Layer 2/LFOTarget (Legacy)351Legacy LFO target parameter. Kept for backwards-compatibility with DAW automation
Layer 2/LFOTime (Tempo Synced)352LFO rate (synced to the host)
Layer 2/LFOTime (Hz)353LFO rate (in Hz)
Layer 2/LFOSync On354Sync the LFO speed to the host
Layer 2/EQOn355Turn on or off the equaliser effect for this layer
Layer 2/EQ/Band 1Legacy Frequency356Legacy band 1 frequency parameter. Kept for backwards-compatibility with DAW automation
Layer 2/EQ/Band 1Legacy Resonance357Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Layer 2/EQ/Band 1Gain358Band 1: volume gain at the frequency
Layer 2/EQ/Band 1Legacy Type359Legacy type parameter. Kept for backwards-compatibility with DAW automation
Layer 2/EQ/Band 2Legacy Frequency360Legacy band 2 frequency parameter. Kept for backwards-compatibility with DAW automation
Layer 2/EQ/Band 2Legacy Resonance361Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Layer 2/EQ/Band 2Gain362Band 2: volume gain at the frequency
Layer 2/EQ/Band 2Legacy Type363Legacy type parameter. Kept for backwards-compatibility with DAW automation
Layer 2/ConfigLegacy Velocity Mapping364Choose how MIDI velocity should affect the volume of this layer. There are 6 modes that can be selected for this parameter via the buttons on the GUI. By setting one layer to be quiet at high velocities and another layer to be quiet at low velocities you can create an instrument that sounds different based on how hard the notes are played. (0) Ignore velocity, always play full volume. (1) Loudest at high velocity, quietist at low velocity (2) Loudest at low velocity, quietist at high velocity (3) Loudest at high velocity, quietist at middle velocity and below (4) Loudest at middle velocity, quietist at both high and low velocities (5) Loudest at bottom velocity, quietist at middle velocity and above,
Layer 2/ConfigKeytrack On365Tune the sound to match the key played; if disabled it will always play the sound at its root pitch
Layer 2/ConfigLegacy Monophonic On366Only allow one voice of each sound to play at a time
Layer 2/ConfigMIDI Transpose On368Transpose the mapping of samples by the given semitone offset, meaning a higher/lower sample may be triggered instead of stretching/shrinking the audio by large amounts (only useful if the instrument is multi-sampled)
Layer 2/Playback/LoopLoop Mode369The mode for looping the samples
Layer 2/ConfigKey Range Low370The lowest key that will trigger this layer; if the key is lower than this, the layer will not play
Layer 2/ConfigKey Range High371The highest key that will trigger this layer; if the key is higher than this, the layer will not play
Layer 2/ConfigKey Range Low Fade372The length of the volume fade-in at the low end of the key range
Layer 2/ConfigKey Range High Fade373The length of the volume fade-out at the high end of the key range
Layer 2/ConfigPitch Bend Range374The pitch range in semitones of the MIDI pitch wheel
Layer 2/ConfigMonophonic Mode375Control voice behavior when notes overlap. Off: multiple voices play simultaneously (polyphonic). Retrigger: new notes stop previous notes. Latch: first note plays until all keys are released, new notes are ignored
Layer 2/PlaybackPlay Mode376How this layer plays its samples
Layer 2/Playback/GranularGranular Length377Duration of each grain snippet
Layer 2/Playback/GranularGranular Speed378How fast the grain position moves through the sample
Layer 2/Playback/GranularGranular Position379Where in the sample grains are sourced from
Layer 2/Playback/GranularGranular Density380Controls how densely grains overlap, relative to the grain length. At the midpoint, grains play end-to-end. Lower values add gaps between grains for a sparse texture; higher values make grains overlap for a denser, richer sound
Layer 2/Playback/GranularGranular Spread381Region around the playhead where grains can start from. Small values focus grains near the playhead, large values spread them across a wider area
Layer 2/Playback/GranularGranular Smoothing382Crossfade between grains to remove clicks. Low is hard cuts, high is full overlap fade
Layer 2/Playback/GranularGranular Random Pan383Randomise the stereo position of each grain. At 0% all grains play centred, at 100% grains can be panned anywhere from fully left to fully right
Layer 2/Playback/GranularGranular Random Detune384Randomise the pitch of each grain. At 0% all grains play at the original pitch, at 100% grains can be detuned up to a semitone up or down
Layer 2/Playback/GranularGranular Random Direction385Chance that grains spawn playing in the opposite direction to the main playhead. At 0% all grains play in the main direction, at 100% there's a 50/50 chance of each grain playing forwards or backwards
Layer 2/Playback/GranularGranular Harmony386Chance that grains spawn at one of the selected harmony intervals instead of the root pitch. Configure which intervals are active using the Intervals button
Layer 2/LFOLegacy Shape V2387Legacy LFO shape parameter (v2). Kept for backwards-compatibility with DAW automation
Layer 2/LFOTarget388The parameter that the LFO will modulate
Layer 2/Main/FilterResonance389The intensity of the volume peak at the cutoff frequency
Layer 2/ArpNote Order390Order in which held notes are played
Layer 2/ArpTrigger391Free: arpeggiator keeps running when new notes are pressed. Retrigger: arpeggiator restarts from step 1
Layer 2/ArpRate392Arpeggiator rate (synced to host tempo)
Layer 2/ArpLength393Number of active steps in the arpeggiator pattern
Layer 2/ArpArpeggiator Mode394Played Notes: arpeggiates held notes. Fixed Notes: plays a recorded note sequence
Layer 2/ArpHumanise395Add random timing variation to note starts and velocity. Higher values create looser, more human-like performance
Layer 2/ArpAuto Rate396Automatically pick an arpeggiator rate based on the sliced instrument's loop length and host tempo.
Layer 2/ArpOct Polyrate397Each octave plays at a different rate. Double means each octave up is 2x faster. 3:2 and 4:3 create polyrhythmic relationships between octaves
Layer 2/ArpOne Shot398When enabled, the arpeggiator plays through the sequence once and then stops instead of looping
Layer 2/EQ/Band 1Resonance399Band 1: sharpness of the peak
Layer 2/EQ/Band 2Resonance400Band 2: sharpness of the peak
Layer 2/ArpArpeggiator401Enable/disable the arpeggiator
Layer 2/LFOShape402Oscillator shape, including random and percussive waveforms
Layer 2/EQ/Band 1Type404Band 1: type of EQ band
Layer 2/EQ/Band 2Type405Band 2: type of EQ band
Layer 2/EQ/Band 3Legacy Frequency406Legacy band 3 frequency parameter. Kept for backwards-compatibility with DAW automation
Layer 2/EQ/Band 3Resonance407Band 3: sharpness of the peak
Layer 2/EQ/Band 3Gain408Band 3: volume gain at the frequency
Layer 2/EQ/Band 3Type409Band 3: type of EQ band
Layer 2/Main/FilterCutoff Frequency410The frequency at which the filter should take effect
Layer 2/EQ/Band 1Frequency411Band 1: frequency of this band
Layer 2/EQ/Band 2Frequency412Band 2: frequency of this band
Layer 2/EQ/Band 3Frequency413Band 3: frequency of this band
Layer 2/Main/FilterType414Filter type
Layer 2Stereo Width415Layer stereo width: negative narrows toward mono, positive widens
Layer 3Volume480Layer volume
Layer 3Mute481Mute this layer
Layer 3Solo482Mute all other layers
Layer 3Pan483Left/right balance
Layer 3Detune Cents484Layer pitch in cents; hold shift for finer adjustment
Layer 3Pitch Semitones485Layer pitch in semitones
Layer 3/Playback/LoopStart487Loop-start
Layer 3/Playback/LoopEnd488Loop-end
Layer 3/Playback/LoopCrossfade Size489Crossfade length; this smooths the transition from the loop-end to the loop-start
Layer 3/Playback/LoopSample Start Offset491Change the starting point of the sample
Layer 3/Playback/LoopReverse On492Play the sound in reverse
Layer 3/Main/Volume EnvelopeOn493Enable/disable the volume envelope; when disabled, each sound will play out entirely
Layer 3/Main/Volume EnvelopeAttack494Volume fade-in length
Layer 3/Main/Volume EnvelopeDecay495Volume ramp-down length (after the attack)
Layer 3/Main/Volume EnvelopeSustain496Volume level to sustain (after decay)
Layer 3/Main/Volume EnvelopeRelease497Volume fade-out length (after the note is released)
Layer 3/Main/FilterOn498Enable/disable the filter
Layer 3/Main/FilterLegacy Cutoff Frequency499Legacy cutoff parameter. Kept for backwards-compatibility with DAW automation
Layer 3/Main/FilterLegacy Resonance500Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Layer 3/Main/FilterLegacy Type501Legacy filter type parameter. Kept for backwards-compatibility with DAW automation
Layer 3/Main/FilterEnvelope Amount502How strongly the envelope should control the filter cutoff
Layer 3/Main/FilterAttack503Length of initial ramp-up
Layer 3/Main/FilterDecay504Length ramp-down after attack
Layer 3/Main/FilterSustain505Level to sustain after decay has completed
Layer 3/Main/FilterRelease506Length of ramp-down after note is released
Layer 3/LFOOn507Enable/disable the Low Frequency Oscillator (LFO)
Layer 3/LFOLegacy Shape508Legacy LFO shape parameter. Kept for backwards-compatibility with DAW automation
Layer 3/LFOMode509Oscillator phase mode. Retrigger: each voice has its own phase, Free: all voices that are playing simultaneously will have the same phase
Layer 3/LFOAmount510Intensity of the LFO effect
Layer 3/LFOTarget (Legacy)511Legacy LFO target parameter. Kept for backwards-compatibility with DAW automation
Layer 3/LFOTime (Tempo Synced)512LFO rate (synced to the host)
Layer 3/LFOTime (Hz)513LFO rate (in Hz)
Layer 3/LFOSync On514Sync the LFO speed to the host
Layer 3/EQOn515Turn on or off the equaliser effect for this layer
Layer 3/EQ/Band 1Legacy Frequency516Legacy band 1 frequency parameter. Kept for backwards-compatibility with DAW automation
Layer 3/EQ/Band 1Legacy Resonance517Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Layer 3/EQ/Band 1Gain518Band 1: volume gain at the frequency
Layer 3/EQ/Band 1Legacy Type519Legacy type parameter. Kept for backwards-compatibility with DAW automation
Layer 3/EQ/Band 2Legacy Frequency520Legacy band 2 frequency parameter. Kept for backwards-compatibility with DAW automation
Layer 3/EQ/Band 2Legacy Resonance521Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Layer 3/EQ/Band 2Gain522Band 2: volume gain at the frequency
Layer 3/EQ/Band 2Legacy Type523Legacy type parameter. Kept for backwards-compatibility with DAW automation
Layer 3/ConfigLegacy Velocity Mapping524Choose how MIDI velocity should affect the volume of this layer. There are 6 modes that can be selected for this parameter via the buttons on the GUI. By setting one layer to be quiet at high velocities and another layer to be quiet at low velocities you can create an instrument that sounds different based on how hard the notes are played. (0) Ignore velocity, always play full volume. (1) Loudest at high velocity, quietist at low velocity (2) Loudest at low velocity, quietist at high velocity (3) Loudest at high velocity, quietist at middle velocity and below (4) Loudest at middle velocity, quietist at both high and low velocities (5) Loudest at bottom velocity, quietist at middle velocity and above,
Layer 3/ConfigKeytrack On525Tune the sound to match the key played; if disabled it will always play the sound at its root pitch
Layer 3/ConfigLegacy Monophonic On526Only allow one voice of each sound to play at a time
Layer 3/ConfigMIDI Transpose On528Transpose the mapping of samples by the given semitone offset, meaning a higher/lower sample may be triggered instead of stretching/shrinking the audio by large amounts (only useful if the instrument is multi-sampled)
Layer 3/Playback/LoopLoop Mode529The mode for looping the samples
Layer 3/ConfigKey Range Low530The lowest key that will trigger this layer; if the key is lower than this, the layer will not play
Layer 3/ConfigKey Range High531The highest key that will trigger this layer; if the key is higher than this, the layer will not play
Layer 3/ConfigKey Range Low Fade532The length of the volume fade-in at the low end of the key range
Layer 3/ConfigKey Range High Fade533The length of the volume fade-out at the high end of the key range
Layer 3/ConfigPitch Bend Range534The pitch range in semitones of the MIDI pitch wheel
Layer 3/ConfigMonophonic Mode535Control voice behavior when notes overlap. Off: multiple voices play simultaneously (polyphonic). Retrigger: new notes stop previous notes. Latch: first note plays until all keys are released, new notes are ignored
Layer 3/PlaybackPlay Mode536How this layer plays its samples
Layer 3/Playback/GranularGranular Length537Duration of each grain snippet
Layer 3/Playback/GranularGranular Speed538How fast the grain position moves through the sample
Layer 3/Playback/GranularGranular Position539Where in the sample grains are sourced from
Layer 3/Playback/GranularGranular Density540Controls how densely grains overlap, relative to the grain length. At the midpoint, grains play end-to-end. Lower values add gaps between grains for a sparse texture; higher values make grains overlap for a denser, richer sound
Layer 3/Playback/GranularGranular Spread541Region around the playhead where grains can start from. Small values focus grains near the playhead, large values spread them across a wider area
Layer 3/Playback/GranularGranular Smoothing542Crossfade between grains to remove clicks. Low is hard cuts, high is full overlap fade
Layer 3/Playback/GranularGranular Random Pan543Randomise the stereo position of each grain. At 0% all grains play centred, at 100% grains can be panned anywhere from fully left to fully right
Layer 3/Playback/GranularGranular Random Detune544Randomise the pitch of each grain. At 0% all grains play at the original pitch, at 100% grains can be detuned up to a semitone up or down
Layer 3/Playback/GranularGranular Random Direction545Chance that grains spawn playing in the opposite direction to the main playhead. At 0% all grains play in the main direction, at 100% there's a 50/50 chance of each grain playing forwards or backwards
Layer 3/Playback/GranularGranular Harmony546Chance that grains spawn at one of the selected harmony intervals instead of the root pitch. Configure which intervals are active using the Intervals button
Layer 3/LFOLegacy Shape V2547Legacy LFO shape parameter (v2). Kept for backwards-compatibility with DAW automation
Layer 3/LFOTarget548The parameter that the LFO will modulate
Layer 3/Main/FilterResonance549The intensity of the volume peak at the cutoff frequency
Layer 3/ArpNote Order550Order in which held notes are played
Layer 3/ArpTrigger551Free: arpeggiator keeps running when new notes are pressed. Retrigger: arpeggiator restarts from step 1
Layer 3/ArpRate552Arpeggiator rate (synced to host tempo)
Layer 3/ArpLength553Number of active steps in the arpeggiator pattern
Layer 3/ArpArpeggiator Mode554Played Notes: arpeggiates held notes. Fixed Notes: plays a recorded note sequence
Layer 3/ArpHumanise555Add random timing variation to note starts and velocity. Higher values create looser, more human-like performance
Layer 3/ArpAuto Rate556Automatically pick an arpeggiator rate based on the sliced instrument's loop length and host tempo.
Layer 3/ArpOct Polyrate557Each octave plays at a different rate. Double means each octave up is 2x faster. 3:2 and 4:3 create polyrhythmic relationships between octaves
Layer 3/ArpOne Shot558When enabled, the arpeggiator plays through the sequence once and then stops instead of looping
Layer 3/EQ/Band 1Resonance559Band 1: sharpness of the peak
Layer 3/EQ/Band 2Resonance560Band 2: sharpness of the peak
Layer 3/ArpArpeggiator561Enable/disable the arpeggiator
Layer 3/LFOShape562Oscillator shape, including random and percussive waveforms
Layer 3/EQ/Band 1Type564Band 1: type of EQ band
Layer 3/EQ/Band 2Type565Band 2: type of EQ band
Layer 3/EQ/Band 3Legacy Frequency566Legacy band 3 frequency parameter. Kept for backwards-compatibility with DAW automation
Layer 3/EQ/Band 3Resonance567Band 3: sharpness of the peak
Layer 3/EQ/Band 3Gain568Band 3: volume gain at the frequency
Layer 3/EQ/Band 3Type569Band 3: type of EQ band
Layer 3/Main/FilterCutoff Frequency570The frequency at which the filter should take effect
Layer 3/EQ/Band 1Frequency571Band 1: frequency of this band
Layer 3/EQ/Band 2Frequency572Band 2: frequency of this band
Layer 3/EQ/Band 3Frequency573Band 3: frequency of this band
Layer 3/Main/FilterType574Filter type
Layer 3Stereo Width575Layer stereo width: negative narrows toward mono, positive widens
Effect/DistortionType3Distortion algorithm type
Effect/DistortionDrive4Distortion amount
Effect/DistortionOn5Enable/disable the distortion effect
Effect/BitcrushBits6Audio resolution
Effect/BitcrushSample Rate7Sample rate
Effect/BitcrushLegacy Wet8Legacy processed-signal volume. Kept for backwards-compatibility with DAW automation
Effect/BitcrushLegacy Dry9Legacy unprocessed-signal volume. Kept for backwards-compatibility with DAW automation
Effect/BitcrushOn10Enable/disable the bitcrush effect
Effect/CompressorLegacy Threshold11Legacy threshold parameter. Kept for backwards-compatibility with DAW automation
Effect/CompressorLegacy Ratio12Legacy ratio parameter. Kept for backwards-compatibility with DAW automation
Effect/CompressorGain13Additional control for volume after compression
Effect/CompressorAuto Gain14Automatically re-adjust the gain to stay consistent regardless of compression intensity
Effect/CompressorOn15Enable/disable the compression effect
Effect/FilterOn16Enable/disable the filter
Effect/FilterLegacy Cutoff Frequency17Legacy cutoff parameter. Kept for backwards-compatibility with DAW automation
Effect/FilterLegacy Resonance18Legacy resonance parameter. Kept for backwards-compatibility with DAW automation
Effect/FilterLegacy Gain19Legacy gain parameter. Kept for backwards-compatibility with DAW automation
Effect/FilterLegacy Type20Legacy type parameter. Kept for backwards-compatibility with DAW automation
Effect/StereoWidenWidth21Increase or decrease the stereo width
Effect/StereoWidenOn22Turn the stereo widen effect on or off
Effect/ChorusRate23Chorus modulation rate
Effect/ChorusLegacy High-pass24Legacy high-pass parameter. Kept for backwards-compatibility with DAW automation
Effect/ChorusDepth25Chorus effect intensity
Effect/ChorusLegacy Wet26Legacy processed-signal volume. Kept for backwards-compatibility with DAW automation
Effect/ChorusLegacy Dry27Legacy unprocessed-signal volume. Kept for backwards-compatibility with DAW automation
Effect/ChorusOn28Enable/disable the chorus effect
Effect/FilterResonance29The intensity of the volume peak at the cutoff frequency
Effect/FilterGain30Volume gain of shelf/peak filter
Effect/StereoWidenMode31Stereo widening algorithm: Balanced (constant-power M/S), Legacy (original behaviour, kept for old presets), or Bass Mono (mono below the crossover, widened above)
Effect/StereoWidenBass Mono32Frequencies below this point are summed to mono (Bass Mono mode only)
Effect/CompressorType33The compressor algorithm to use
Effect/CompressorAttack34How quickly the compressor responds to a rise in level
Effect/CompressorRelease35How quickly the compressor recovers after the level drops
Effect/CompressorMix36Blend between the dry input and the compressed signal
Effect/Convolution ReverbLegacy High-pass65Legacy high-pass parameter. Kept for backwards-compatibility with DAW automation
Effect/Convolution ReverbLegacy Wet66Legacy processed-signal volume. Kept for backwards-compatibility with DAW automation
Effect/Convolution ReverbLegacy Dry67Legacy unprocessed-signal volume. Kept for backwards-compatibility with DAW automation
Effect/Convolution ReverbOn68Enable/disable the convolution reverb effect
Effect/ReverbDecay Time69Reverb decay time
Effect/ReverbPre Low Cutoff70Low-pass filter cutoff before reverb
Effect/ReverbPre High Cutoff71High-pass filter cutoff before reverb
Effect/ReverbLow Cutoff72Low-pass filter cutoff after reverb
Effect/ReverbLow Gain73Low-pass filter gain
Effect/ReverbHigh Cutoff74High-pass filter cutoff after reverb
Effect/ReverbHigh Gain75High-pass filter gain
Effect/ReverbChorus Amount76Chorus effect amount
Effect/ReverbChorus Frequency77Chorus effect frequency
Effect/ReverbSize78Reverb size
Effect/ReverbDelay79Reverb delay
Effect/ReverbMix80Processed signal volume
Effect/ReverbOn81Enable/disable the new reverb effect
Effect/PhaserFeedback82Feedback amount
Effect/PhaserMod Rate83Speed at which the phaser filters modulate
Effect/PhaserCenter Frequency84Center frequency of the phaser filters
Effect/PhaserShape85Shape of the phaser filter's peaks
Effect/PhaserMod Depth86The range over which the phaser filters modulate
Effect/PhaserStereo Amount87Adds a stereo effect by offsetting the left and right filters
Effect/PhaserMix88Mix between the wet and dry signals
Effect/PhaserOn89Enable/disable the phaser effect
Effect/DelayMode90Delay type
Effect/DelayFilter Cutoff91High/low frequency reduction
Effect/DelayFilter Spread92Width of the filter
Effect/DelayTime Left (ms)93Left delay time (in milliseconds)
Effect/DelayLegacy Time Right (ms)94Right delay time (in milliseconds)
Effect/DelayTime Left (Tempo Synced)95Left delay time (synced to the host tempo)
Effect/DelayTime Right (Tempo Synced)96Right delay time (synced to the host tempo)
Effect/DelayOn97Synchronise timings to the host's BPM
Effect/DelayMix98Level of processed signal
Effect/DelayOn99Enable/disable the delay effect
Effect/DelayFeedback100How much the signal repeats
Effect/FilterType105Filter type
Effect/FilterCutoff Frequency106Frequency of filter effect
Effect/ChorusHigh-pass107High-pass filter cutoff
Effect/Convolution ReverbHigh-pass108Wet high-pass filter cutoff
Effect/BitcrushMix109Blend between the dry input and the bitcrushed signal
Effect/BitcrushOutput110Output level after the mix
Effect/ChorusMix111Blend between the dry input and the chorused signal
Effect/ChorusOutput112Output level after the mix
Effect/Convolution ReverbMix113Blend between the dry input and the convolution reverb signal
Effect/Convolution ReverbOutput114Output level after the mix
Effect/DistortionMix115Blend between the dry input and the distorted signal
Effect/StereoWidenMix116Blend between the dry input and the stereo-widened signal
Effect/FilterMix117Blend between the dry input and the filtered signal
Effect/CompressorThreshold118The threshold that the audio has to pass above before the compression should start taking place
Effect/CompressorRatio119The intensity of compression (high ratios mean more compression)
Effect/EQOn120Enable/disable the equaliser effect
Effect/EQMix121Mix between the wet and dry signals
Effect/EQ/Band 1Type122Band 1: type of EQ band
Effect/EQ/Band 1Frequency123Band 1: frequency of this band
Effect/EQ/Band 1Resonance124Band 1: sharpness of the peak
Effect/EQ/Band 1Gain125Band 1: volume gain at the frequency
Effect/EQ/Band 2Type126Band 2: type of EQ band
Effect/EQ/Band 2Frequency127Band 2: frequency of this band
Effect/EQ/Band 2Resonance128Band 2: sharpness of the peak
Effect/EQ/Band 2Gain129Band 2: volume gain at the frequency
Effect/EQ/Band 3Type130Band 3: type of EQ band
Effect/EQ/Band 3Frequency131Band 3: frequency of this band
Effect/EQ/Band 3Resonance132Band 3: sharpness of the peak
Effect/EQ/Band 3Gain133Band 3: volume gain at the frequency
MasterVolume0Master volume
MasterVelocity To Volume Strength1The amount that the MIDI velocity affects the volume of notes; 100% means notes will be silent when the velocity is very soft, and 0% means that notes will play full volume regardless of the velocity
MasterTimbre2The intstruments timbre. Not every instrument contains timbre information; instruments that do will be highlighted when you click on this knob.
MacroMacro 1101A macro that can be assigned to any parameter in the plugin. The macro will affect all parameters that are assigned to it.
MacroMacro 2102A macro that can be assigned to any parameter in the plugin. The macro will affect all parameters that are assigned to it.
MacroMacro 3103A macro that can be assigned to any parameter in the plugin. The macro will affect all parameters that are assigned to it.
MacroMacro 4104A macro that can be assigned to any parameter in the plugin. The macro will affect all parameters that are assigned to it.